Senior Staff Product Designer
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Drive design efforts for Apollo's core developer experience
You'll assess Apollo's product surfaces, identify areas for design improvement, and drive work from idea to execution, leading the modernization of core developer experiences and setting design standards.
Why This Role?
Own your work from idea to execution with real impact
Key Responsibilities
- Assess product surfaces to identify areas for design improvement
- Lead modernization of core developer experiences
- Partner with engineering as a peer to inform product decisions
Requirements
- 12+ years designing software
- Experience designing technically complex products for technical users
- Portfolio of shipped work
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
View Original Description from Ashby Job BoardsShow more
Original description from Ashby Job Boards
At Apollo GraphQL, we're on a mission to make it radically easier for engineering teams to ship fast, reliable products and services on top of the world's data, powering everything from web to mobile to agentic experiences. Apollo supports some of the largest GraphQL APIs in the world. Companies like Walmart, Expedia, Peloton, DoorDash, and The New York Times are just a small sample of Apollo's customers. We're not looking to rest on our laurels, though — we're aiming to change how software is built. What consumes an API is changing. Increasingly it's an agent acting on someone's behalf — one that needs a graph it can traverse and controls over what it can reach. That's the next thing we're building, and design will decide whether it's usable or not. Are you with us? If so, read on… About the role You'll help decide where design effort creates the most value at Apollo, then build it — starting with our core developer experience, the tools engineers use daily to build, test, and manage their APIs. From there, you'll have real range: another major product area, the onboarding experience for new developers, our design system, and the interfaces our AI agents use are all open ground, depending on where the opportunity is biggest. This isn't a role where someone hands you a spec. You'll form your own point of view on what's worth building, make the case for it, and own it through to what ships. What you'll do Assess Apollo's product surfaces end to end, identify where design effort creates the most leverage, and drive that work from idea through execution. Lead the modernization of our core developer experiences — turning a set of powerful but disconnected features into coherent journeys. Partner with engineering as a peer, not a downstream recipient of requirements — bring your own point of view on what should get built, and make the case for it. Set design and craft standards that other builders — designers, PMs, and engineers alike — actually adopt, contributing patterns to our design system that speed up delivery beyond your own team. Know when a decision needs real usability testing and when it doesn't. Tie your design work to something the business measures: developer activation, time-to-first-successful-API-call, or support cost tied to a confusing flow. Who you are Minimum requirements - 12+ years designing software, with a portfolio of shipped work. - Experience designing technically complex products for technical users — developer tools, infrastructure, data, security, identity, or APIs. - A track record of identifying high-leverage problems yourself and designing end-to-end solutions. - Strong visual design and craft skills. - Skilled at operating independently to turn ambiguous problems into cohesive vision. - A track record of driving your own work: proactively surfacing problems and building alignment with engineering rather than waiting for direction. Nice to have - Shipped developer-focused experiences, API tooling, or agent experiences. - An engineering or developer background, or have contributed production code. - Comfortable moving fluidly between high-altitude thinking and interaction/craft details. - Work fluently within a design system, and know when to work outside it. - An avid user of AI design tools — able to describe what you use, for what, and where the limits are. Location: This is a remote position that can be done from anywhere in the US Equal Opportunity: Apollo is proud to be an equal opportunity workplace dedicated to pursuing and hiring a talented and diverse workforce. Privacy: California residents applying for positions at Apollo can see our privacy policy here https://www.apollographql.com/CCPA-Privacy-Notice-for-Employees.pdf. Apollo is an E-Verify employer and will provide the federal government with your Form I-9 information to confirm that you are authorized to work in the U.S. For more information please visit E-Verify https://www.e-verify.gov.
Salary Context
Similar Engineering roles on LokerDollar pay around $222.5k/yr (range $41k–1000k/yr, n=647 active listings).
Hiring at Apollo GraphQL
Apollo GraphQL has 2 other active roles on LokerDollar and has been hiring here since Jul 8, 2026 — across Engineering.
View all Apollo GraphQL openings →Frequently asked questions
- Is Senior Staff Product Designer at Apollo GraphQL a remote job?
- Yes, Senior Staff Product Designer at Apollo GraphQL is remote, but the employer hires only in certain regions. Check the listing for location requirements before applying.
- What is the salary for Senior Staff Product Designer at Apollo GraphQL?
- The listed pay range for this role is $200k–240k/yr.
- What type of employment is Senior Staff Product Designer at Apollo GraphQL?
- This is a full time position.
- How do I apply?
- Click the "Apply" button on this page to go to the official application at Apollo GraphQL.
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