Skip to main content
Back to Jobs

Software Engineer

  • Salary not listed
  • Posted last week · via email

Build real-time multimodal AI agent platform

Develop and harden a real-time multimodal AI agent platform, handling streaming STT to LLM/tools to TTS, WebRTC, asyncio, and long-lived state. Focus on reliability, failure handling, and latency-sensitive execution. Work with C/C++, Rust, Python, Linux, RTOS, TCP/IP, eBPF/XDP, WebRTC, UWB/BLE, embedded/IoT devices, PostgreSQL, Docker, and AI/LLM systems.

Key Responsibilities

  • Lead architecture and production hardening of a real-time multimodal AI agent platform
  • Build real-time networking software for aerial systems using Rust, Linux, eBPF/XDP, and IEEE 802.1 TSN concepts
  • Develop C/C++ bare-metal and RTOS firmware for access-control/security and embedded/IoT devices

Requirements

  • C/C++
  • Rust
  • Python
  • Linux
  • RTOS
  • TCP/IP

Required Skills

rustpythonwebrtciotreal-time systemsaiC/C++LinuxRTOSTCP/IP

Indonesia Context

Working Hours Overlap:
Flexible — work your own hours
See remote (USD) vs local pay →
View Original Description from HN Who is HiringShow more

Original description from HN Who is Hiring

Location: Istanbul, Türkiye Remote: Yes Willing to relocate: Yes Technologies: C/C++, Rust, Python, Linux, RTOS, TCP/IP, eBPF/XDP, WebRTC, UWB/BLE, embedded/IoT & mesh-connected devices, PostgreSQL, Docker, AI/LLM systems Résumé / Portfolio: https://msakg.com GitHub: https://github.com/imsakg LinkedIn: https://linkedin.com/in/msakg Email: contact@msakg.com Lead AI Agent Software Engineer focused on real-time, performance-critical systems across AI, networking, embedded devices, and production infrastructure. My background sits at the intersection of software and the physical world: • Currently leading architecture and production hardening of a real-time multimodal AI agent platform — streaming STT → LLM/tools → TTS, WebRTC, asyncio, long-lived state/memory, retrieval, observability, failure handling, cancellation, backpressure, and latency-sensitive execution. • Previously built real-time networking software for aerial systems using Rust, Linux, eBPF/XDP and IEEE 802.1 TSN concepts, including reliability mechanisms where deterministic behavior and low fast-path overhead matter. • Earlier developed C/C++ bare-metal and RTOS firmware for access-control/security and embedded/IoT devices — TCP/IP, UART/I2C/SPI, RS232/RS485, Modbus, secure device communication, UWB/BLE localization, sensors, relays and constrained hardware. I’m most interested in difficult engineering problems where timing, reliability, networking, hardware constraints, and user-facing behavior meet: mission/performance-critical software, real-time systems, embedded/IoT, access control, UWB, distributed device systems, AI infrastructure, backend/platform engineering, and systems software. I enjoy owning systems end-to-end — architecture, implementation, debugging, benchmarking, deployment, production incidents, and the less glamorous failure modes that only appear in real environments. I’m looking for a strong engineering team tackling genuinely hard technical problems. Open to Lead/Senior Software, Systems, Embedded, Platform, Backend, Real-Time AI, or similarly hands-on engineering roles. If you're building something where milliseconds, reliability, hardware, networks, or production correctness actually matter, I'd be very happy to talk.

Not quite right? Similar roles hiring now

See all 5 similar →

Openness not stated by employer — check the listing

Company
Msakg
Job Type
Full-time
Location
Remote · Countries not stated
Category
Seniority
Senior
Posted
Nov 3, 2026

Share this job

Help a friend find their next remote role.

Hiring? Find talent free

Explore related

Market data & reports

Salary & skill-demand research built from our own listings data.