Mid/ Senior UI/UX Designer (f/m/d)
- Salary not listed
- Remote-friendly · fits your timezone
- Posted last month · via Himalayas
Full Description
About us Hi, we are Ten Square Games, and we live games! About us Hi, we are Ten Square Games , and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you! What is this job all about? As a UI/UX Designer (f/m/d) , you’ll craft intuitive flows and polished visuals that define Trophy Hunter’s player experience. Bring your ideas to life and see them directly in the game! Requirements What will you be doing? Take ownership of defining users’ jobs and journeys based on the product manager’s vision; Identify interface challenges and implement solutions that improve players’ experience; Research the market and benchmark competitors to extract trends and insights that can enhance the visual layer of the game; Propose UI concepts and artistic directions aligned with the game’s unique style and identity; Collaborate closely with product managers, developers, and artists to create and refine solutions; Design and iterate on prototypes and user flows for new features based on feedback and data; Optimize the game’s interface directly within the engine; Produce and implement UI assets in Unity. What are we looking for? 3+ years of professional experience in mobile game development; Proven ability to design responsive mobile UI - from early concepts to final polished visuals; Strong skills in creating refined, user-friendly, and visually cohesive UI assets (menus, buttons, icons, animations, etc.); A solid sense of layout, structure, and color theory; Genuine interest in UI/UX best practices and usability standards; Hands-on Unity experience with the ability to implement your designs directly into the game; Proficient in Adobe Creative Suite; Excellent communication skills and a collaborative mindset; Understanding of art optimization techniques for mobile games; A proactive, ownership-driven approach to work; Fluency in English, both written and spoken. Amaze us with: A strong grasp of composition and visual hierarchy; Experience with AI tools in creative workflows; Understanding of game design principles; Knowledge of creating interface animations and visual effects; Familiarity with Figma; Ability to create simple 2D assets independently; UX research experience; Solid knowledge of the gaming industry and its latest trends. Please submit your CV in English. Originally posted on Himalayas
Why This Role?
Bergabunglah dengan tim yang memiliki 77 juta pemain terdaftar dan 300+ orang di dalamnya, dan ikuti misi mereka untuk memberikan pengalaman luar ruangan yang l
Key Responsibilities
- Mendefinisikan tugas dan perjalanan pengguna berdasarkan visi product manager
- Menyelesaikan tantangan antarmuka dan mengimplementasikan solusi yang meningkatkan pengalaman pemain
- Melakukan penelitian pasar dan membandingkan kompetitor untuk mengekstrak tren dan wawasan
- Mengusulkan konsep UI dan arah artistik yang sesuai dengan gaya dan identitas game
- Bekerja sama dengan product manager, developer, dan artist untuk membuat dan menyesuaikan solusi
- Mendesain dan mengiterasi prototipe dan alur pengguna untuk fitur baru berdasarkan umpan balik dan data
Requirements
- Pernah bekerja di pengembangan game mobile selama 3+ tahun
- Mampu mendesain UI mobile yang responsif dari konsep awal hingga visual yang halus
- Mampu membuat UI assets yang rapi, ramah pengguna, dan visual yang koheren
- Memiliki pengalaman Unity untuk mengimplementasikan desain langsung ke dalam game
- Mampu menggunakan Adobe Creative Suite dengan baik
- Memiliki kemampuan komunikasi yang baik dan memiliki mindset kolaboratif
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
View Original Description from HimalayasShow more
Original description from Himalayas
About us Hi, we are Ten Square Games, and we live games! About us Hi, we are Ten Square Games , and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you! What is this job all about? As a UI/UX Designer (f/m/d) , you’ll craft intuitive flows and polished visuals that define Trophy Hunter’s player experience. Bring your ideas to life and see them directly in the game! Requirements What will you be doing? Take ownership of defining users’ jobs and journeys based on the product manager’s vision; Identify interface challenges and implement solutions that improve players’ experience; Research the market and benchmark competitors to extract trends and insights that can enhance the visual layer of the game; Propose UI concepts and artistic directions aligned with the game’s unique style and identity; Collaborate closely with product managers, developers, and artists to create and refine solutions; Design and iterate on prototypes and user flows for new features based on feedback and data; Optimize the game’s interface directly within the engine; Produce and implement UI assets in Unity. What are we looking for? 3+ years of professional experience in mobile game development; Proven ability to design responsive mobile UI - from early concepts to final polished visuals; Strong skills in creating refined, user-friendly, and visually cohesive UI assets (menus, buttons, icons, animations, etc.); A solid sense of layout, structure, and color theory; Genuine interest in UI/UX best practices and usability standards; Hands-on Unity experience with the ability to implement your designs directly into the game; Proficient in Adobe Creative Suite; Excellent communication skills and a collaborative mindset; Understanding of art optimization techniques for mobile games; A proactive, ownership-driven approach to work; Fluency in English, both written and spoken. Amaze us with: A strong grasp of composition and visual hierarchy; Experience with AI tools in creative workflows; Understanding of game design principles; Knowledge of creating interface animations and visual effects; Familiarity with Figma; Ability to create simple 2D assets independently; UX research experience; Solid knowledge of the gaming industry and its latest trends. Please submit your CV in English. Originally posted on Himalayas
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