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Senior Gameplay Animator

  • Salary not listed
  • Remote-friendly · fits your timezone
  • Posted 6 days ago · via Himalayas

Create diverse character animations to enhance gameplay experience

Create diverse and compelling character animations to enhance gameplay experience. Develop animations from scratch or manipulate mocap data for in-game animation. Collaborate closely with the Animation Director, animators, game designers, and programmers to understand quality objectives and gameplay intentions. Own animation features from concept to final implementation, including prototyping, iteration, integration, debugging, and polish.

Why This Role?

Work on Wolcen 2 and Gods, Death, and Reapers within a multicultural team

Key Responsibilities

  • Create diverse and compelling character animations to enhance gameplay experience
  • Develop animations from scratch or manipulate mocap data for in-game animation
  • Collaborate closely with Animation Director, animators, game designers, and programmers to understand quality objectives and gameplay intent
  • Own animation features from concept to final implementation, including prototyping, iteration, integration, debugging, and polish
  • Identify and report animation-related issues
  • Estimate task time and manage deadlines effectively

Requirements

  • 5+ years of experience as an Animator in the video game industry
  • Proficiency in Maya and Unreal Engine 5
  • Strong teamwork and collaboration abilities
  • Deep understanding of body mechanics and aesthetics
  • Adaptability, flexibility, and openness to change
  • Strong written and verbal English communication skills

Required Skills

unreal engine 5mayagameplay animationcharacter animationcollaborationMocap Data ProcessingTeam CollaborationEnglish Communication

Indonesia Context

Working Hours Overlap:
Flexible — work your own hours
See remote (USD) vs local pay →
View Original Description from HimalayasShow more

Original description from Himalayas

Wolcen is looking for a passionate Senior Gameplay Animator interested in working within a multicultural team and with Unreal Engine 5 as we continue developing our next projects (Wolcen 2 and Gods, Death, and Reapers). Wolcen is looking for a passionate Senior Gameplay Animator interested in working within a multicultural team and with Unreal Engine 5 as we continue developing our next projects (Wolcen 2 and Gods, Death, and Reapers). This is a remote position. Please be mindful that we take into consideration only candidates based within European Economical rea. Responsibilities: Create diverse and compelling character animations to enhance gameplay experience. Develop animations from scratch or manipulate mocap data for in-game animation. Collaborate closely with the Animation Director, animators, game designers, and programmers to understand quality objectives and gameplay intentions. Identify and report animation-related issues. Own animation features from concept to final implementation, including prototyping, iteration, integration, debugging, and polish. Estimate task time and manage deadlines effectively. Actively contribute to promoting a transparent and learning culture within the team. Anticipate production and technical risks and communicate them early to the relevant stakeholders. Requirements: 5+ years of experience as an Animator in the video game industry. Proficiency in Maya and Unreal engine 5 Strong teamwork and collaboration abilities. Deep understanding of body mechanics and aesthetics. Adaptability, flexibility, and openness to change. Ability to give and receive constructive criticism. Innovative problem-solving skills. Strong written and verbal English communication skills. Nice to have: Experience implementing gameplay animation directly in Unreal Engine 5. Experience with Unreal Engine 5 animation layering systems and reusable animation logic. Strong understanding of combat animation, responsiveness, readability, timing and gameplay feel. Experience working with mocap data, including clean-up, editing and adaptation for gameplay. Professional experience developing action games, ARPGs or combat-heavy titles. Experience working autonomously, identifying problems and proposing solutions without requiring detailed direction. Experience collaborating directly with Game Design and Programming to solve animation and gameplay problems. A proactive mindset, with the confidence to experiment, take initiative, learn from mistakes, and iterate quickly based on feedback. Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above. Originally posted on Himalayas

Market context

  • VERIFIEDWolcen Studio: 1 postings in the last 3 months, 1 all-time on LokerDollar.
  • VERIFIEDCompany first seen Oct 10, 2026.
  • VERIFIEDThis listing first seen Oct 10, 2026.
  • VERIFIEDLast verified live Oct 10, 2026.

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Opens on Himalayas — you may need 1–2 more clicks to reach the real application.

Remote-friendly · fits your timezone
Source
Estimated salary
$110k–122.1k/yr
Based on similar roles — not stated by the employer
Job Type
full time
Location
Remote · Open worldwide
Seniority
senior
PostedFreshNew & verified
Oct 9, 2026

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Frequently asked questions

Is Senior Gameplay Animator at Wolcen Studio a remote job?
Yes. Senior Gameplay Animator at Wolcen Studio is a fully remote role open to candidates worldwide.
What type of employment is Senior Gameplay Animator at Wolcen Studio?
This is a full time position.
How do I apply?
Click the "Apply" button on this page to go to the official application at Wolcen Studio.

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