Senior Game Designer - Systems & Economy - Fully Remote
Design engaging game economies and progression systems
Evolve existing games by creating compelling goals and optimizing systems for player satisfaction and business performance. Own the design and optimization of progression, economy, events, and monetization systems. Collaborate with teams to improve game performance.
Why This Role?
Own the long-term evolution of leading games with a loyal player base
Key Responsibilities
- Design and optimize game economy, progression, and reward systems
- Create engaging player motivation loops across events and features
- Develop and maintain a cohesive ecosystem of LiveOps events
- Analyze KPIs to guide design decisions
- Drive feature and event improvements through testing and experimentation
Requirements
- 5+ years of experience designing F2P mobile games
- Strong experience in systems design, economy design, and LiveOps
- Deep understanding of player motivation and monetization design
- Advanced spreadsheet skills
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
View Original Description from Arbeitnow
Original description from Arbeitnow
At SOFTGAMES, we build games played by millions of players worldwide. We are looking for a Senior Game Designer (Systems & Economy) to help evolve our leading games. You will own the long-term evolution of one or two existing games with a loyal player base, balancing player satisfaction, engagement, and commercial performance. In this role, you will own the design and optimization of progression, economy, events, and monetization systems. Your mission is to continuously evolve these games by creating compelling short-, mid-, and long-term goals that keep players engaged for months and years while maximizing player satisfaction and business performance. *Qualified applicants will be expected to complete a design test. This is a remote position. Your Role: Design, balance, and optimize the game’s economy, progression, and reward systems. Create engaging player motivation loops across events, features, and monetization. Develop and maintain a cohesive ecosystem of LiveOps events, ensuring they work together rather than compete for player attention. Design systems that improve retention, engagement, and monetization while preserving a great player experience. Build and maintain economy models, balancing spreadsheets, and simulations. Use data to identify player friction points, progression bottlenecks, and monetization opportunities. Collaborate closely with Product, BI, UA, Art, and Development teams to improve game performance. Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions. Drive feature and event improvements through continuous testing, iteration, and experimentation. Clearly communicate design rationale, trade-offs, and recommendations across the team. Your Profile: 5+ years of experience designing and operating successful F2P mobile games. Strong experience in systems design, economy design, progression design, and LiveOps. Proven track record working on casual or puzzle games. Deep understanding of player motivation, retention mechanics, and monetization design. Strong analytical mindset with the ability to design and evaluate A/B tests and translate data into actionable improvements. Comfortable making decisions based on KPIs and player behavior. Self-driven and proactive, with the ability to identify opportunities without waiting for direction. Ability to quickly understand new games, systems, and player audiences and take ownership when moving between projects. Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models. Excellent communication skills in English, both verbal and written. Passion for creating engaging and sustainable player experiences. Proficient in using AI tools to improve productivity, analysis, and decision making. Benefits: SOFTGAMES offers a competitive package, including: Remote-first, your way — Work fully remote from wherever you do your best work, or drop into our modern Berlin office whenever you like. You choose Flexible hours — Structure your working hours to your needs . No crunch culture. No overtime Generous vacation — Time to recharge, wherever in the world you are Home office budget — We fund your setup so your home office actually works for you Learning & development — Training budget for everyone, whether you're deepening expertise or picking up something entirely new Top-tier equipment — A high-spec laptop, ready to get your best work done Meal allowance — A monthly budget dedicated to your lunches Home office utility grant — We cover a monthly contribution toward your electricity and internet costs Company swag — Hoodies, bags, mugs — the good stuff Annual company retreat — At least once a year, the whole company comes together to connect, align, and celebrate. Our events in general are epic but our off-site Retreat is one of a kind. At SOFTGAMES, we value a diverse and inclusive work environment where everyone's ideas are heard and valued. Join our dynamic team and be part of the exciting world
Salary Context
Similar Design roles on LokerDollar pay around $190k/yr (range $12k–221k/yr, n=21 active listings).
Hiring at SOFTGAMES
SOFTGAMES has 1 other active role on LokerDollar and has been hiring here since Aug 25, 2026 — across Design, Product.
View all SOFTGAMES openings →Frequently asked questions
- Is Senior Game Designer - Systems & Economy - Fully Remote at SOFTGAMES a remote job?
- Yes. Senior Game Designer - Systems & Economy - Fully Remote at SOFTGAMES is a fully remote role open to candidates worldwide.
- What type of employment is Senior Game Designer - Systems & Economy - Fully Remote at SOFTGAMES?
- This is a freelance position.
- How do I apply?
- Click the "Apply" button on this page to go to the official application at SOFTGAMES.
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