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Product Manager - Paper.io 2

Build F2P systems to enhance player engagement and revenue in Paper.io 2

As a Product Manager on Voodoo's Live games team, you will build and implement free-to-play systems focused on progression, monetization, live events, and in-game economies for Paper.io 2. You will take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery. Collaborating with developers, artists, and analysts, you will utilize A/B testing and player data to refine features post-launch an...

Why This Role?

Work on a globally renowned game with over seven billion downloads and direct impact on a top-performing live title

Key Responsibilities

  • Build and implement F2P systems focused on progression, monetization, live events, and in-game economies
  • Take full ownership of feature specifications, timelines, and delivery outcomes
  • Utilize A/B testing, retention metrics, and player data to optimize features post-launch
  • Collaborate with developers, artists, and analysts to ensure seamless feature rollouts
  • Prioritize development efforts under tight deadlines while balancing speed and quality
  • Monitor competitors and market innovations to adapt best practices

Requirements

  • Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager
  • Strong understanding of F2P mobile game mechanics
  • Ability to write clear specifications and align cross-functional teams
  • Experience on a successful live game
  • Experience with competitive systems, leagues, and ranking

Required Skills

product managementgame designdata analysisproject managementteam collaborationF2P game designcross-functional collaborationspecification writinglive operations

Indonesia Context

Working Hours Overlap:
Flexible — work your own hours
See remote (USD) vs local pay →
View Original Description from Ashby Job Boards

Original description from Ashby Job Boards

ABOUT VOODOO Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io 2, alongside popular apps such as BeReal and Wizz. TEAM Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io 2. ROLE - Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies. - Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery. - Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement. - Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience. - Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact. - Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices. PROFILE - Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager - Strong understanding of F2P mobile game mechanics - Able to write clear specs and align teams - High standards. We need someone who pushes the product forward and challenges weak ideas - Experience on a successful live game - Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems - Experience on casual, hybridcasual, io, or mass-market games - Good understanding of IAP monetization, not only ads - Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc BENEFITS - Best-in-class compensation - Other benefits according to the country you reside

Salary Context

Similar Product roles on LokerDollar pay around $215k/yr (range $75.7k–385k/yr, n=116 active listings).

Hiring at Voodoo.com

Voodoo.com has 14 other active roles on LokerDollar and has been hiring here since Jun 9, 2026 — across Product, Design, Data & Analytics, Engineering.

View all Voodoo.com openings →
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Company
Voodoo.com
Salary
Job Type
full time
Location
Remote
Category
Seniority
mid
PostedRecheck the source
Jun 16, 2026

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Frequently asked questions

Is Product Manager - Paper.io 2 at Voodoo.com a remote job?
This role is based in Remote. See the listing for remote/onsite details.
What type of employment is Product Manager - Paper.io 2 at Voodoo.com?
This is a full time position.
How do I apply?
Click the "Apply" button on this page to go to the official application at Voodoo.com.

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