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Founding Game Artist- Cortex Studio

Define and craft the visual identity of Cortex Studio's puzzle games from concept to completion

As the Founding Game Artist, you'll spearhead the visual production of Cortex’s elegant puzzle games, shaping art direction, designing UI, creating 2D/3D assets, and integrating everything into Unity, all while collaborating closely with the Studio Director and product team.

Why This Role?

Direct ownership and major influence on the studio’s visual identity from day one.

Key Responsibilities

  • Define and evolve game visual identity
  • Design polished gameplay, onboarding, and monetization interfaces
  • Create and adapt 2D/3D assets for production
  • Design and implement animations, VFX, and visual feedback
  • Integrate and polish assets directly in Unity
  • Prototype and iterate with product and engineering teams

Requirements

  • Advanced experience with Unity (UI, animation, materials)
  • Proficiency in Blender, Maya, or similar 3D tools
  • Strong 2D and 3D animation skills
  • Expertise in 2D game art and UI design (Figma, Photoshop, Illustrator)
  • Understanding of real-time production constraints and mobile optimization
  • Ability to troubleshoot visual implementation independently

Required Skills

unityblenderfigma2d 3d animationgame art3D ModelingAnimationUI/UX DesignVisual Art DirectionCollaboration

Indonesia Context

Working Hours Overlap:
Flexible — work your own hours
See remote (USD) vs local pay →
View Original Description from Ashby Job Boards

Original description from Ashby Job Boards

ABOUT VOODOO Founded in 2013, Voodoo is a tech company creating mobile games and apps with a mission to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide by downloads. Its portfolio includes games such as Mob Control and Block Jam, studios such as BeachBum, and apps including BeReal and Wizz. This role is fully remote and open to candidates located within two hours of Paris time. TEAM Cortex is a small, agile studio creating elegant puzzle games designed to sharpen the mind and offer a meaningful alternative to brain rot. Our first product, The Almanac https://apps.apple.com/fr/app/the-almanac/id6742649363, is already enjoyed by thousands of players. You will join the founding team and work closely with product and engineering, with direct ownership and a major influence on the studio’s visual identity. ROLE As Founding Game Artist, you will own the visual production of Cortex’s games from start to finish. Working alongside the Studio Director, you will shape the art direction, design the UI, create 2D/3D assets, produce animations and VFX, and integrate everything directly into Unity. This is a highly hands-on role for a versatile artist who can take a visual idea from its first exploration to a polished experience running in the game. - Define and evolve the visual identity of Cortex’s games - Design clear and polished gameplay, onboarding, progression, and monetization interfaces - Create and adapt production-ready 2D and 3D assets - Design and implement animations, transitions, VFX, and visual feedback that improve clarity and game feel - Integrate and polish screens and assets directly in Unity - Prototype quickly and iterate with product and engineering - Maintain visual quality, consistency, and mobile performance across the entire experience PROFILE - Advanced hands-on experience with Unity, including UI, animation, particles, materials, and asset integration - Strong command of Blender, Maya, or an equivalent 3D production tool - Strong animation skills in 2D, 3D, or ideally both - Strong 2D game art and UI skills using Figma, Photoshop, Illustrator, or equivalent tools - Good understanding of real-time production constraints and mobile optimization - Able to troubleshoot visual implementation independently and collaborate effectively with developers - A generalist background, ideally developed across mobile games, independent studios, creative production, or small teams - Founder mentality: proactive, pragmatic, hands-on, and ownership-driven - Fluent in English BENEFITS Competitive salary + performance bonus and other benefits according to the country you reside.

Salary Context

Similar Design roles on LokerDollar pay around $162.5k/yr (range $7.2k–530k/yr, n=74 active listings).

Hiring at Voodoo.com

Voodoo.com has 14 other active roles on LokerDollar and has been hiring here since Jun 9, 2026 — across Design, Data & Analytics, Engineering.

View all Voodoo.com openings →
Iklan

Openness not stated by employer — check the listing

Company
Voodoo.com
Job Type
full time
Location
Remote
Category
Seniority
mid
PostedFreshNew & verified
Aug 25, 2026

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Frequently asked questions

Is Founding Game Artist- Cortex Studio at Voodoo.com a remote job?
This role is based in Remote. See the listing for remote/onsite details.
What type of employment is Founding Game Artist- Cortex Studio at Voodoo.com?
This is a full time position.
How do I apply?
Click the "Apply" button on this page to go to the official application at Voodoo.com.

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