Systems Engineers
Build high-performance trading systems in Rust or C++
Design and optimize low-latency, high-throughput distributed systems for periodic auction matching infrastructure. Work on order and data workflows, auction execution, reliability, and performance optimization.
Why This Role?
Work on real-time, performance-sensitive systems with direct impact on trading infrastructure
Required Skills
Keywords
View Original Description from HN Who is Hiring
Original description from HN Who is Hiring
OneChronos | Systems Engineers | NYC (HQ) | Flexible and (U.S.) Remote Work | Full-Time We’re looking for software engineers to design and optimize high-performance trading systems that power our periodic auction matching infrastructure. We build production systems in Rust and are looking for engineers with meaningful Rust, C++ or Java experience, particularly out of backend or systems-oriented environments. This is a systems programming role focused on low-latency, high-throughput distributed computing. You’ll work across order and data workflows, auction execution, reliability, and performance optimization to ensure the platform is efficient, fault-tolerant, and capable of complex trade matching at scale. We’re especially interested in engineers who: Have built backend or systems-level software Are passionate about performance, concurrency, and correctness Are motivated by real-time, performance-sensitive systems Have experience with compilers, static analysis, or language tooling (a strong plus) ESTIMATED COMPENSATION: Salary range: $150,000-$220,000 with eligibility for a discretionary annual bonus. CONTACT: careers@onechronos.com - and please send your resume and include “Systems Engineer | HN” in the subject line.