Staff Product Manager
Shape and optimize a game economy for global launch readiness
Drive the evolution of a multi-layered game economy and monetization strategy for a new portfolio title at Fortis Games. Collaborate with cross-functional teams to refine progression systems, lead structured experimentation, and scale Live Ops for a successful global release. Your work will directly impact retention, monetization, and long-term player engagement.
Why This Role?
Opportunity to influence both product and company direction at a pivotal stage
Key Responsibilities
- Own and evolve the game's economic structure and progression systems
- Drive and optimize monetization strategies for commercial performance
- Lead A/B testing and experimentation to improve retention and LTV
- Translate data insights into actionable product decisions during soft launch
- Define and scale Live Ops strategy for global launch readiness
Requirements
- Experience with game economy design and monetization
- Ability to lead structured experimentation and analyze data
- Strong collaboration with design, engineering, and analytics teams
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
Keywords
View Original Description from WeWorkRemotely
Original description from WeWorkRemotely
Headquarters: Remote - Romania Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make. We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you. About the role: As a Staff Product Manager at Fortis Games, you’ll partner closely with Design and cross-functional teams to help scale one of our newer portfolio titles—built to engage multiple casual audiences—as it moves through soft launch and toward global release. In this role, you’ll sit at the intersection of product strategy and game systems design, taking ownership of the game’s economic structure, monetization approach, and Live Ops direction. At a pivotal moment in the product’s lifecycle, you’ll focus on translating a strong creative foundation into a scalable, commercially sustainable business. This means shaping progression systems, strengthening economic cohesion, and using disciplined experimentation to drive meaningful performance gains. What You’ll Achieve: Own the evolution of a multi-layered economy spanning multiple vertical progression systems and gameplay loops, ensuring long-term health and cohesion. Drive monetization strategy across the product optimizing monetization systems, progression balance, and overall commercial performance. Lead structured experimentation across economy and Live Ops, designing and evaluating A/B tests that materially impact retention, ARPDAU, and long-term LTV. Identify and close performance gaps during soft launch by translating data signals into clear product decisions and structural system improvements. Define and scale Live Ops strategy—including event cadence, segmentation, personalization, and offer testing—to support global launch readiness. Partner deeply with design, producers, engineering, analytics, and central teams to align execution with business goals. Write high-quality, actionable product specifications that enable speed without compromising system integrity. Surface competitive insights and market learnings to inform roadmap direction and portfolio positioning. Operate with ownership and accountability—bringing clarity, prioritization, and structured decision-making to a fast-moving environment. What You’ll Need to Be Successful 5–8+ years of product management experience in F2P mobile games, with meaningful exposure to live operations and revenue-driving systems. Proven experience contributing to or building a live game with measurable commercial performance; direct KPI ownership is strongly preferred. The ambition and conviction to help build and scale a product that defines its category. The ability to make hard prioritization decisions under pressure—balancing commercial impact, system health, and player experience with clarity and discipline. Deep expertise in monetization design and economy modeling. Strong understanding of complex gameplay loops and how economic decisions ripple across retention and engagement. Proven ability to design, run, and interpret A/B tests during soft launch or live scaling phases. Strong analytical fluency and comfort partnering closely with data teams (Excel, SQL, Looker, or similar tools). A systems-thinking mindset with the ability to anticipate second-order impacts of product decisions. Experience operating in fast-paced environments
Market data & reports
Salary & skill-demand research built from our own listings data.
- Indonesia IT Jobs vs Global Remote (2026)Primary analysis of 2,049 listings: methodology, classification rules, downloadable datasets.
- AI-Skill Demand: Indonesia vs Global Remote (2026)10,000+ postings, taxonomy-first classifier, Wilson CIs, pre-registered before analysis.
- Indonesia Hiring Report: Tech vs Non-TechJob demand by field from aggregate open-job counts — never individual listings.
- Indonesia Salary BenchmarkAggregate salary ranges across roles, with open methodology and dataset.
- Remote Market Reports by RoleAuto-generated per role family — skills, seniority, companies, salary.