Simulation Engineer
Develop and maintain C++ simulator infrastructure for next-gen WSE systems
As a Software Engineer on the Simulator Team, you will build and improve core simulation infrastructure for Cerebras' next-generation Wafer-Scale Engine. Your work will support functional and pipeline-accurate simulation efforts used by kernel developers, compiler teams, and architects to validate correctness and analyze performance. You will contribute to simulator architecture, model development, tooling, testing, and runtime optimization wh...
Why This Role?
Work on foundational internal tools used across Cerebras for hardware and software co-development with direct impact on next-gen AI systems
Key Responsibilities
- Develop and maintain simulator infrastructure in C++ for next-generation WSE systems
- Contribute to functional simulation focusing on architectural correctness and instruction behavior
- Contribute to pipeline-accurate simulation for execution behavior and bottleneck analysis
- Build features and tooling that improve kernel developer visibility into correctness and performance
- Work with Design Verification and architecture teams to align simulator behavior with hardware specifications
- Build and maintain unit, integration, and regression test coverage for simulator quality
Requirements
- Experience developing in C++
- Understanding of simulator architecture and model development
- Experience with tooling, testing, and runtime optimization
- Ability to work with cross-functional teams including architecture and verification
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
View Original Description from Ashby Job Boards
Original description from Ashby Job Boards
Cerebras Systems builds the world's largest AI chip, 56 times larger than GPUs. This architecture allows Cerebras to deliver industry-leading training and inference speeds; over 10 times faster than GPU-based hyperscale cloud inference services. This order of magnitude increase in speed is transforming the user experience of AI applications, unlocking real-time iteration and increasing intelligence via additional agentic computation. Cerebras works with the leading model labs, global enterprises, and cutting-edge AI-native startups. OpenAI recently announced a multi-year partnership https://openai.com/index/cerebras-partnership/ with Cerebras, to deploy 750 megawatts of scale, transforming key workloads with ultra high-speed inference. About The Role As a Software Engineer on the Simulator Team (New College Grad), you will help build and improve the core simulation infrastructure for the next-generation Cerebras Wafer-Scale Engine (WSE). This role spans multiple simulator efforts, including functional simulation and pipeline-accurate simulation, based on team priorities and product needs. The Simulator team builds foundational internal tools used across Cerebras for hardware and software co-development. These tools give kernel developers, compiler and runtime teams, architects, and design verification engineers visibility into both correctness and performance. Your work will help teams validate architectural behavior, understand performance tradeoffs, and move faster as new systems come online. You will contribute to simulator architecture, model development, tooling, testing, and runtime optimization, working closely with cross-functional teams to keep our simulators accurate, scalable, and useful in day-to-day development. Responsibilities - Develop and maintain simulator infrastructure in C++ for next-generation WSE systems. - Contribute to both functional simulation (architectural correctness, instruction behavior, and state and memory semantics) and pipeline-accurate simulation (execution behavior, bottleneck analysis, and performance visibility). - Build features and tooling that improve kernel developer visibility into correctness and performance. - Work with Design Verification and architecture teams to align simulator behavior with hardware specifications and validate design correctness. - Build and maintain strong unit, integration, and regression test coverage for simulator quality. - Improve simulator runtime performance, scalability, and usability for internal engineering workflows. - Debug complex issues that span simulator models, kernels, compiler/runtime interactions, and hardware assumptions. - Contribute to code reviews, documentation, and continuous improvement of engineering workflows. Skills & Qualifications - Bachelor's or Master's degree (or equivalent) in Computer Science, Computer Engineering, or a related field. - Strong C++ programming skills and software engineering fundamentals. - Solid understanding of computer architecture concepts, including instruction execution, memory systems, and microarchitecture basics. - Strong debugging, analytical, and problem-solving skills. - Ability to collaborate effectively across software and hardware teams. Preferred Skills & Qualifications - Familiarity with architectural, functional, or performance modeling. - Experience with test automation, regression systems, and CI pipelines. - Exposure to Python or scripting for tooling and automation. - Familiarity with parallel systems, accelerators, or ML/HPC workloads. Why Join Cerebras People who are serious about software make their own hardware. At Cerebras, we have built a breakthrough architecture that is unlocking new opportunities for the AI industry. With dozens of model releases and rapid growth, we’ve reached an inflection point in our business. Members of our team tell us there are five main reasons they joined Cerebras: 1. Build a breakthrough AI platform beyond the constraints of the GPU. 2. Publish and open source their cutting-edge AI research. 3. Work on one of the fastest AI supercomputers in the world. 4. Enjoy job stability with startup vitality. 5. Our simple, non-corporate work culture that respects individual beliefs. Find out more about what it's like to work at Cerebras here https://www.cerebras.ai/join-us! Apply today and become part of the forefront of groundbreaking advancements in AI! Cerebras Systems is committed to creating an equal and diverse environment and is proud to be an equal opportunity employer. We celebrate different backgrounds, perspectives, and skills. We believe inclusive teams build better products and companies. We try every day to build a work environment that empowers people to do their best work through continuous learning, growth and support of those around them. This website or its third-party tools process personal data. For more details, click here https://www.cerebras.net/privacy/ to review our CCPA disclosure notice.
Salary Context
Similar Engineering roles on LokerDollar pay around $170k/yr (range $855–1000k/yr, n=773 active listings).
Hiring at Cerebras
Cerebras has 31 other active roles on LokerDollar and has been hiring here since Jun 23, 2026 — across Engineering, Operations.
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- Physical Security Lead, Manufacturing Operations
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Openness not stated by employer — check the listing
Frequently asked questions
- Is Simulation Engineer at Cerebras a remote job?
- This role is based in Remote. See the listing for remote/onsite details.
- What type of employment is Simulation Engineer at Cerebras?
- This is a full time position.
- How do I apply?
- Click the "Apply" button on this page to go to the official application at Cerebras.
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