Lead Product Designer, Enterprise
Design net-new enterprise experiences balancing AI innovation with usability
As Lead Product Designer at Perplexity, you will own the design of enterprise products from 0→1, creating net-new surfaces for enterprise and multiplayer use cases. You will design for organizational management, seat management, role-based access, permissions, privacy, security, and compliance, while balancing established UI paradigms with novel AI applications. You will ship features that feel futuristic yet are usable by anyone globally, wor...
Why This Role?
Own work end-to-end on net-new enterprise surfaces with direct impact on real-world usage
Key Responsibilities
- Design net-new enterprise and multiplayer product experiences from 0→1
- Design for organizational and seat management, admin controls, and role-based access
- Craft nuanced role-based experiences that adapt to workplace policy and access levels
- Balance established UI paradigms with novel AI applications in shipped features
- Partner with brand design to ensure the product is both useful and memorable
- Work independently to find problems worth solving and solutions worth shipping
Requirements
- Experience designing enterprise, consumer, or prosumer products
- Deep knowledge of enterprise software including organizational and seat management
- Experience with role-based access, admin management, permissions, privacy, security, and compliance
- Experience designing non-deterministic tools used by large workplace cohorts
Required Skills
View Original Description from Ashby Job Boards
Original description from Ashby Job Boards
Perplexity is looking for a Lead Product Designer to own the design of our enterprise product. You'll design new experiences across enterprise and multiplayer use cases — making software that feels like the future but can be understood and used by anyone in the world today. These surfaces are net-new and, in many cases, unprecedented. You'll be building them 0→1, which means bringing deep knowledge of how enterprise software actually works: organizational and seat management, and deeply nuanced role-based experiences that account for workplace policy, compliance, administrative management, privacy, permissions, and security. You'll ship features that balance well-established UI paradigms with novel applications of AI, working independently and strategically to find both the problems worth solving and the solutions worth shipping. Good design that nobody gets to use is wasted, so you'll optimize for getting great software into customers' hands and learning from real usage. You'll work closely with product, engineering, and the broader design team, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing. WHAT YOU'LL DO - Design net-new, 0→1 enterprise surfaces across enterprise and general multiplayer use cases - Design for the realities of enterprise software: organizational management, seat management, admin controls, permissions, privacy, security, and compliance - Craft deeply nuanced role-based experiences that adapt to workplace policy and different levels of access and responsibility - Ship features that balance well-established UI paradigms with novel applications of AI - Make software that feels like the future but can be used and understood by anyone in the world today - Work independently and strategically — finding the problems and the solutions - Own work end-to-end, from 0→1 product design through large-scale optimization - Contribute to process so we're always shipping changes you're proud of, as often as possible - Partner with brand design to ensure the enterprise product is not only useful but memorable WHAT WE'RE LOOKING FOR - Experience designing enterprise, consumer, or prosumer products - Deep knowledge of enterprise software: organizational and seat management, role-based access, admin management, permissions, privacy, security, and compliance - Experience designing non-deterministic tools used by large workplace cohorts — eg.Figma, Slack, Ramp, Airtable - Comfortable thinking about both 0→1 product design and large-scale optimization - Excellent visual, UI, and interaction skills - An excellent communicator with team members and users - Comfort prototyping or coding your ideas - You care about shipping great software more than anything else - 5+ years of industry experience NICE TO HAVE - Some of our design team writes production code — we welcome existing skills or interest in coding with React or SwiftUI
Salary Context
Similar Design roles on LokerDollar pay around $207.5k/yr (range $82k–405k/yr, n=57 active listings).
Hiring at Perplexity
Perplexity has 20 other active roles on LokerDollar and has been hiring here since Jul 29, 2026 — across Design, Marketing, Sales & Business Development, Video & Media.
View all Perplexity openings →Openness not stated by employer — check the listing
Frequently asked questions
- Is Lead Product Designer, Enterprise at Perplexity a remote job?
- This role is based in Remote. See the listing for remote/onsite details.
- What is the salary for Lead Product Designer, Enterprise at Perplexity?
- The listed pay range for this role is $180k–300k/yr.
- What type of employment is Lead Product Designer, Enterprise at Perplexity?
- This is a full time position.
- How do I apply?
- Click the "Apply" button on this page to go to the official application at Perplexity.
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