Game Systems Software Engineer, EverQuest
Develop game systems for EverQuest using C++ and Unreal Engine
Work as a Software Engineer on EverQuest systems within Darkpaw Games, part of Ravenwake Games under Enad Global 7. Focus on building and maintaining core gameplay systems for the long-running MMORPG. Contribute to a studio backed by major franchises including EverQuest, PlanetSide, and DC Universe Online. Fully remote role based within BC, Canada.
Why This Role?
Contribute to EverQuest, an iconic MMORPG with over 25 years of live service
Key Responsibilities
- Develop and maintain core gameplay systems for EverQuest
- Collaborate with design and engineering teams on feature implementation
- Write efficient, reusable C++ code for game mechanics and systems
- Debug and optimize performance in live game environments
- Participate in code reviews and agile development processes
- Support live operations with patches and updates for the live service
Requirements
- Proficiency in C++ programming
- Experience with Unreal Engine or similar game engines
- Understanding of game systems design and architecture
- Familiarity with multiplayer or online game development
- Ability to work effectively in a remote, collaborative team environment
- Knowledge of software engineering best practices and version control
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
Keywords
View Original Description from Adzuna
Original description from Adzuna
Job Description Job Description Position Title: Software Engineer Studio/Department: Darkpaw Games Employee Type: Full Time, Regular Location : Remote ( within BC, Canada) Salary Range: $50,000 - $70,000 CAD Ravenwake Games is the newest studio within Enad Global 7, a global leader in video game development and publishing. Backed by iconic franchises such as EverQuest®, PlanetSide®, DC Universe™ Online, Dungeons & Dragons Online®, The Lord of the Rings Online™, Magic: The Gathering Online, and …
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