Skip to main content
Back to Jobs

Founding Infrastructure Engineers

Build reliable distributed systems for real-time interactive experiences

As a Founding Infrastructure Engineer at CHEERS.FAN #1, you will build reliable, scalable systems involving distributed coordination, event-driven architectures, and cloud infrastructure. Your work will focus on real-time synchronization, low-latency communication, and deterministic behavior for large-scale interactive experiences. You will also contribute to embedded and edge infrastructure operating close to devices and networks, using techn...

Why This Role?

Work directly with the founder on early-stage infrastructure challenges with real impact

Key Responsibilities

  • Design and implement distributed coordination systems using event-driven architectures
  • Develop real-time synchronization and timing systems with low-latency communication
  • Build embedded and edge infrastructure for performance-sensitive environments
  • Work with cloud infrastructure, networking, and high-concurrency platforms
  • Contribute to scalable systems using technologies like Kafka, Kubernetes, and WebRTC

Requirements

  • Experience with Go, Rust, or C++ for systems programming
  • Background in distributed systems, cloud infrastructure, or networking
  • Experience with real-time systems, low-latency communication, or synchronization
  • Familiarity with Kubernetes, Kafka, or WebRTC
  • Experience building large-scale, reliable systems where timing and resilience matter

Required Skills

gorustc++kafkakuberneteswebrtcdistributed systemsReal-Time SystemsCloud InfrastructureEmbedded SystemsNetworkingGo/Rust/C++

Keywords

founding infrastructure engineerdistributed systemsreal-time synchronizationedge infrastructurecloud networkingGo Rust C++
View Original Description from HN Who is Hiring

Original description from HN Who is Hiring

CHEERS.FAN #1 | Founding Infrastructure Engineers | Bay Area / Remote CHEERS.FAN #1 is an early-stage company exploring infrastructure challenges involving real-time coordination, distributed systems, and large-scale interactive experiences. We are seeking founding engineers in three broad areas: 1. Distributed Systems & Platform Engineering Building reliable, scalable systems involving distributed coordination, event-driven architectures, cloud infrastructure, networking, and high-concurrency platforms. 2. Real-Time Synchronization & Timing Systems Building systems where timing, synchronization, low-latency communication, deterministic behavior, and real-time coordination matter. 3. Embedded & Edge Infrastructure Engineering Building infrastructure that operates close to devices, networks, and the edge, including embedded systems, firmware, networking, and performance-sensitive environments. Experience with technologies such as Go, Rust, C++, Kafka, Kubernetes, WebRTC, networking, streaming infrastructure, distributed coordination systems, embedded systems, or related technologies is valuable. We are particularly interested in engineers who have built large-scale, reliable systems where timing, coordination, performance, and resilience matter. If that sounds interesting, we'd welcome a conversation. Eastman Russell Founder & CEO CHEERS.FAN #1 Contact: Eastman@VBCheers.com

Track this application + get a follow-up reminder

Free account · no credit card · Log in

Pro $9/mo · unlimited applies + AI resume

Source
HN Who is Hiring
Salary
Job Type
full time
Location
Remote · Open worldwide
Category
Seniority
senior
Posted
Jun 1, 2026

Share this job

Help a friend find their next remote role.

Explore related

Market data & reports

Salary & skill-demand research built from our own listings data.

Track this application + get a follow-up reminder

Free account · no credit card · Log in

Pro $9/mo · unlimited applies + AI resume