2D/UI Artist
Create 2D UI assets for casual mobile games in a fast-paced studio
As a 2D/UI Artist at SayGames, you will design and produce visual assets for internal game projects, contributing to titles like Color Slide and Pocket Sort. You’ll work within a creative, low-bureaucracy environment that values artistic freedom and rapid iteration. Your output will directly support the development of casual mobile games with global reach.
Why This Role?
Work in a creative environment with no bureaucracy and direct impact on published games
Key Responsibilities
- Design 2D UI elements such as buttons, icons, and menus for mobile games
- Produce visual assets aligned with the style of existing titles like Color Slide and HexaShift
- Collaborate with internal studio teams to support game development pipelines
- Iterate on designs based on feedback in a fast-paced, agile environment
- Ensure visual consistency and usability across game interfaces
Requirements
- Proficiency in 2D art and UI design for mobile applications
- Experience creating assets for casual or hyper-casual games
- Familiarity with digital design tools such as Photoshop, Illustrator, or similar
- Ability to work independently and deliver high-quality visuals on schedule
- Strong portfolio demonstrating UI/UX awareness in game contexts
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
Keywords
View Original Description from Adzuna
Original description from Adzuna
With over 8 billion downloads and 200 games in our portfolio, we at SayGames think big. We don’t believe in bureaucracy or complex vertical structures—but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down. Alongside publishing partner projects, we actively develop our own games . Our internal studio has already delivered successful titles such as Color Slide, Arrow Maze, Pocket Sort, and HexaShift. …
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