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Game Engineer (remote, contract-to-hire, Latin America)

  • Gaji tidak dicantumkan
  • Diposting 3 hari yang lalu · lewat Himalayas

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Bangun dan perbaiki game Threadbare dengan tim Endless Access

Seorang Game Engineer akan mengembangkan fitur, memperbaiki masalah, dan memastikan stabilitas game Threadbare. Game ini dibuat dengan Godot engine dan dikembangkan secara terbuka oleh tim Endless Access dan komunitas kontributor. Game Engineer akan bekerja sama dengan senior game engineer, creative director, producer, dan komunitas kontributor.

Kenapa Menarik?

Endless Access berkomitmen untuk mengempoderkan generasi muda di seluruh dunia melalui teknologi.

Tanggung Jawab Utama

  • Mengembangkan fitur baru untuk game Threadbare
  • Memperbaiki masalah yang ditemukan dalam game
  • Memastikan game tetap stabil dan performa baik
  • Bekerja sama dengan tim kreatif dan komunitas kontributor

Persyaratan

  • Pengalaman dalam pengembangan game
  • Kemampuan menggunakan Godot engine
  • Profesional atau fasih berbahasa Inggris
  • Pengalaman dalam pengembangan game open-source

Skills Wajib

game-developmentgodotenglishopen-source

Konteks Indonesia

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Deskripsi asli dari Himalayas

Game Engineer (remote, contract-to-hire, Latin America) Location: Latin America preferred (remote) Reports to: Director of Technical Production Engagement type: Full-time contract (40 hours/week), 5–6 months, with the intent to convert to a long-term role Language requirement: Professional or fluent in English; Spanish preferred About Endless AccessOur vision is simple: the whole world, empowered. Game Engineer (remote, contract-to-hire, Latin America) Location: Latin America preferred (remote) Reports to: Director of Technical Production Engagement type: Full-time contract (40 hours/week), 5–6 months, with the intent to convert to a long-term role Language requirement: Professional or fluent in English; Spanish preferred About Endless Access Our vision is simple: the whole world, empowered. Endless Access works to close the global digital divide by helping young people in underserved communities become creators of technology, not only consumers of it. Our learning programs teach a new generation to design and build their own games and digital projects using free, open-source tools, delivered through mentors, instructors, and partners around the world. These learning programs center around our flagship game, Threadbare. Students develop their skills and ambitions as they transition from playing the game to helping build it. Threadbare is developed in the open, by our Games team and a growing community of contributors. As our programs reach more learners in more regions, we are growing the team that keeps the game stable, fun, and welcoming to the people learning to build it. About the Role Endless Access is seeking a mid-level Game Engineer, based in Latin America, to join our Games team and help build Threadbare, an open-source, community-built narrative adventure game made with the Godot engine. This is a hands-on engineering role. You will ship features, fix issues, and help keep the game stable, performant, and fun to play. You will work closely with our senior game engineer as well as our creative director, producer, and contributor community. Most of your time will go to game development on the Threadbare roadmap. A smaller part of the role connects you with our learning programs, where you will guide learners who are building the game alongside us. This is a 5–6 month contract, and we are hiring with the clear intent of finding someone we would want on the team long term. If you enjoy working in an existing codebase, care about how changes feel to players, and like helping newer developers grow, this role is for you. Key Responsibilities Game Development (60%) Build and ship gameplay features, UI, and systems, from design spec to release. Fix bugs and improve performance, stability, and load times. Work with design and art to turn ideas into playable builds, and give feedback on feasibility and scope. Write clean, tested, maintainable code, and take part in code reviews with the team. Estimate your work, flag risks early, and keep the team informed through planning and regular updates. Contribute to the tools, pipelines, and documentation that make the team faster. Learning and Community (40%) Review code from learners in our game development programs and give clear, encouraging written feedback. Collaborate with our Learning Experience team on tooling that supports our game development curriculum, as the roadmap allows. Join occasional community events, such as game jams and livestreams. Skills and Experience Essential 4+ years of professional software engineering, including hands-on work on shipped or live games. Experience shipping or maintaining a released game or live product as part of a team, working alongside other engineers, designers, and artists. Comfortable with Git-based workflows, code review, and working in an existing codebase. Willingness to mentor early-career game developers by reviewing their code and giving written feedback. Clear written and verbal communication, especially in a remote, asynchrono

Konteks Gaji

Posisi Engineering serupa di LokerDollar dibayar sekitar $150k/yr (kisaran $1k–1040k/yr, dari 614 listing aktif).

Konteks pasar

  • TIDAK DIKETAHUIListing ini tidak mencantumkan gaji. Median peran serupa $150,000/tahun (n=614 listing bergaji).
  • TERVERIFIKASIEndless Access: 1 lowongan dalam 3 bulan terakhir, 1 sepanjang waktu di LokerDollar.
  • TERVERIFIKASIPerusahaan pertama kali terlihat 24 Okt 2026.
  • TERVERIFIKASILowongan ini pertama kali terlihat 24 Okt 2026.
  • TERVERIFIKASITerakhir diverifikasi masih aktif 24 Okt 2026.

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Perusahaan
Endless Access
Sumber
Tipe Lowongan
full time
Lokasi
Remote · Latin America
Kategori
Level
mid
DipostingNewBaru & terverifikasi
23 Okt 2026

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Apakah Game Engineer (remote, contract-to-hire, Latin America) di Endless Access bisa dikerjakan remote?
Ya, Game Engineer (remote, contract-to-hire, Latin America) di Endless Access bisa dikerjakan remote, tetapi hanya untuk kandidat di Latin America. Cek syarat lokasi pada deskripsi lowongan.
Jenis pekerjaan apa Game Engineer (remote, contract-to-hire, Latin America) di Endless Access?
Posisi ini adalah pekerjaan full time.
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