Founding Game Artist- Cortex Studio
Buat visual identitas permainan Cortex dari awal hingga akhir
Sebagai Founding Game Artist, kamu akan mengembangkan visual identitas permainan Cortex dari awal hingga akhir. Kamu akan bekerja sama dengan tim product dan engineering untuk membuat UI, aset 2D/3D, animasi, dan VFX. Kamu akan menggunakan Unity untuk mengintegrasikan semua elemen visual dan memastikan kualitas visual yang konsisten di seluruh permainan.
Kenapa Menarik?
Bisa langsung mengintegrasikan dan memoleskan aset di Unity, tanpa harus menunggu tim lain.
Tanggung Jawab Utama
- Mendefinisikan dan mengembangkan identitas visual permainan Cortex
- Membuat antarmuka permainan yang jelas dan rapi
- Membuat aset 2D dan 3D yang siap produksi
- Mengintegrasikan dan memoles layar dan aset langsung di Unity
- Membuat prototipe cepat dan beriterasi dengan tim product dan engineering
Persyaratan
- Pengalaman tangan dengan Unity, termasuk UI, animasi, partikel, material, dan integrasi aset
- Kemampuan menggunakan Blender, Maya, atau alat produksi 3D lainnya
- Kemampuan animasi 2D dan 3D
- Kemampuan desain UI dan game art 2D menggunakan Figma, Photoshop, Illustrator, atau alat serupa
- Pemahaman tentang batasan produksi real-time dan optimasi mobile
Skills Wajib
Konteks Indonesia
- Overlap Jam Kerja:
- Fleksibel — atur jam kerjamu sendiri
Lihat Deskripsi Asli dari Ashby Job Boards
Deskripsi asli dari Ashby Job Boards
ABOUT VOODOO Founded in 2013, Voodoo is a tech company creating mobile games and apps with a mission to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide by downloads. Its portfolio includes games such as Mob Control and Block Jam, studios such as BeachBum, and apps including BeReal and Wizz. This role is fully remote and open to candidates located within two hours of Paris time. TEAM Cortex is a small, agile studio creating elegant puzzle games designed to sharpen the mind and offer a meaningful alternative to brain rot. Our first product, The Almanac https://apps.apple.com/fr/app/the-almanac/id6742649363, is already enjoyed by thousands of players. You will join the founding team and work closely with product and engineering, with direct ownership and a major influence on the studio’s visual identity. ROLE As Founding Game Artist, you will own the visual production of Cortex’s games from start to finish. Working alongside the Studio Director, you will shape the art direction, design the UI, create 2D/3D assets, produce animations and VFX, and integrate everything directly into Unity. This is a highly hands-on role for a versatile artist who can take a visual idea from its first exploration to a polished experience running in the game. - Define and evolve the visual identity of Cortex’s games - Design clear and polished gameplay, onboarding, progression, and monetization interfaces - Create and adapt production-ready 2D and 3D assets - Design and implement animations, transitions, VFX, and visual feedback that improve clarity and game feel - Integrate and polish screens and assets directly in Unity - Prototype quickly and iterate with product and engineering - Maintain visual quality, consistency, and mobile performance across the entire experience PROFILE - Advanced hands-on experience with Unity, including UI, animation, particles, materials, and asset integration - Strong command of Blender, Maya, or an equivalent 3D production tool - Strong animation skills in 2D, 3D, or ideally both - Strong 2D game art and UI skills using Figma, Photoshop, Illustrator, or equivalent tools - Good understanding of real-time production constraints and mobile optimization - Able to troubleshoot visual implementation independently and collaborate effectively with developers - A generalist background, ideally developed across mobile games, independent studios, creative production, or small teams - Founder mentality: proactive, pragmatic, hands-on, and ownership-driven - Fluent in English BENEFITS Competitive salary + performance bonus and other benefits according to the country you reside.
Konteks Gaji
Posisi Design serupa di LokerDollar dibayar sekitar $162.5k/yr (kisaran $7.2k–530k/yr, dari 74 listing aktif).
Perekrutan di Voodoo.com
Voodoo.com punya 14 lowongan aktif lain di LokerDollar dan telah merekrut di sini sejak 9 Jun 2026 — di kategori Design, Data & Analytics, Engineering.
- Product Data Specialist - Publishing
- Product Data Analyst - Midcore Games
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Pemberi kerja tidak menyatakan keterbukaan lokasi — cek langsung lowongannya
Pertanyaan yang sering diajukan
- Apakah Founding Game Artist- Cortex Studio di Voodoo.com bisa dikerjakan remote?
- Posisi ini berlokasi di Remote. Detail remote/onsite ada di deskripsi lowongan.
- Jenis pekerjaan apa Founding Game Artist- Cortex Studio di Voodoo.com?
- Posisi ini adalah pekerjaan full time.
- Bagaimana cara melamar?
- Klik tombol "Lamar" pada halaman ini untuk menuju halaman aplikasi resmi Voodoo.com.
Jelajahi lebih lanjut
Data & laporan pasar
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