Blender Fluids TD - Photoreal Handwashing Simulation (Remote Contract)
Create photorealistic handwashing simulations in Blender
Produce 12 close-up handwashing shots with realistic fluid dynamics using Blender and Cycles, integrating into a Python-driven pipeline
Why This Role?
Work on a unique, high-quality simulation project with clear output
Required Skills
Indonesia Context
- Working Hours Overlap:
- Flexible — work your own hours
Keywords
View Original Description from Contra
Original description from Contra
Overview We are seeking a skilled Blender simulation artist to create 12 photorealistic close-up handwashing shots. The project focuses on simulating realistic fluid dynamics within a small-scale, sink-contained environment. The artist will be responsible for delivering high-quality, lifelike water simulations that integrate seamlessly into a scripted, Python-driven Blender pipeline. This position is remote and requires immediate availability. Expectations Create detailed, close-up shots of hands under a running faucet, capturing the stream, contact, runoff, beading, drips, and soap lather. Achieve a photorealistic appearance of water and wet skin, utilizing Cycles for rendering. Deliver Blender scene files with baked caches and render settings, and potentially final rendered frames. Demonstrate expertise in small-scale FLIP Fluids, with a strong understanding of surface tension, particle sheeting, and beading/drip behavior for close-up liquid simulations.